Ready Player Two: The Whats and Whys of Impactful Gaming Experiences.
Disruptive experimental design through technological innovation.
Employee Experience: The art of transforming organizations through its people.
Ad for the event taking place in Madrid on June 6th and 7th at the Mutua Madrileña Auditorium.
Going to the doctor won’t be the same anymore. Are we ready?
Building Products in the Attention Economy – Balancing ethical obligations with business realities.
Experience Fighters: Who are we fighting for?
Illusions in Virtual Reality.
Ideas Die in the Conference Room.